AI Insights · Timothy · April 2022
Top 5 Dynamic Games on iOS in Brazil Q1 2022
Discover the performance trends of the top 5 dynamic games on iOS in Brazil during Q1 2022, including weekly downloads, revenue, and active users.
Throughout the first quarter of 2022, the top 5 dynamic games on iOS in Brazil demonstrated varying performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the market dynamics for these popular games.
Roblox witnessed a steady performance in Q1 2022. Its weekly revenue fluctuated, peaking at approximately $129K in the last week of March. Downloads saw a decrease, starting at around 39K in late December and dropping to roughly 23K by the end of March. Active users remained relatively stable, slightly decreasing from 522K to 503K.
EA SPORTS FC™ Mobile Soccer experienced significant weekly revenue growth, reaching about $26.9K in mid-March. Weekly downloads increased notably, from around 16K in late December to approximately 25K by the end of February. Active users saw a substantial rise from 190K in late December to a high of 384K in mid-January, then stabilizing around 279K by the end of March.
The Sims™ FreePlay showed consistent weekly revenue, peaking at $5.2K in mid-February before dropping to $2.2K in late March. Downloads started strong at 21K in late December, declining to about 10K by the end of March. Active users maintained a steady trend, hovering around 34K at the beginning of the quarter and ending at approximately 29K.
Homescapes had a varied performance in terms of weekly revenue, reaching around $42.6K in early January and maintaining an average of $35K throughout the quarter. Downloads showed a downward trend from 23K in early January to roughly 5.8K by the end of March. Active users saw a peak of 128K in mid-January, decreasing to approximately 93K by the end of March.
eFootball™ 2024 displayed consistent weekly revenue, with a notable peak at $33.8K in late March. Downloads remained stable, fluctuating around 14K in late December and 11K by the end of March. Active users peaked at 222K in late March, up from 210K at the beginning of the quarter.
For more detailed insights and data, visit Sensor Tower.